<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>devtake.dev — Jason Schreier</title><description>Articles on devtake.dev covering Jason Schreier.</description><link>https://devtake.dev/</link><language>en-us</language><item><title>Destiny 3 isn&apos;t in production. Bungie is heading for significant layoffs after Destiny 2 wraps in June.</title><link>https://devtake.dev/article/bungie-destiny-3-layoffs-no-production/</link><guid isPermaLink="true">https://devtake.dev/article/bungie-destiny-3-layoffs-no-production/</guid><description>Bloomberg&apos;s Jason Schreier reports Bungie has no follow-up project for the Destiny 2 team. Sony is taking tighter management control and Marathon hasn&apos;t recovered.</description><pubDate>Fri, 22 May 2026 10:00:00 GMT</pubDate><category>gaming</category><category>gaming</category><category>bungie</category><category>sony</category><category>destiny</category><category>marathon</category><category>layoffs</category><category>playstation</category><category>live-service</category><author>hiro-tanaka</author></item><item><title>Sony killed its PC port pipeline. Ghost of Yotei, Saros, and Marvel&apos;s Wolverine stay on PlayStation.</title><link>https://devtake.dev/article/playstation-single-player-pc-end-hulst/</link><guid isPermaLink="true">https://devtake.dev/article/playstation-single-player-pc-end-hulst/</guid><description>PlayStation Studios CEO Hermen Hulst told staff on May 18 that single-player first-party games will stay console-exclusive. Multiplayer titles keep multi-platform.</description><pubDate>Tue, 19 May 2026 10:00:00 GMT</pubDate><category>gaming</category><category>playstation</category><category>sony</category><category>pc-gaming</category><category>hermen-hulst</category><category>single-player</category><category>ghost-of-yotei</category><category>marvel-wolverine</category><category>console-exclusivity</category><author>hiro-tanaka</author></item></channel></rss>